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Friday - April 26, 2024
Thursday - April 25, 2024
Wednesday - April 24, 2024
Tuesday - April 23, 2024
Monday - April 22, 2024
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Swordhaven: Iron Conspiracy

2024-04-03

Swordhaven: Iron Conspiracy Interview

Couchpotato interviewed Alexander from Atom Team about their latest game, Swordhaven: Iron Conspiracy. A Kickstarter campaign for the game has already reached 2/3 of the funding goal.


» Continue reading the article...

RPGWatch

2024-01-07

Game of the Year Awards 2023 - Most Promising RPG

What is the most promising RPG of 2024? Like every year, you had your say. Check out the details to find out what games our visitors and editors think are most promising.


» Read the article

Recent articles










Picture Watch

Fallout 3
Box Art

Poll Watch

Are you concerned about the use of generative AI by game developers?
Yes, it will decrease the quality of games
15.63%

Yes, it will impact people's jobs / shift the industry
20.31%

Yes, but it is too early to say whether the net result will be negative
32.81%

No, it will increase the quality of games
12.5%

No, it will improve people's jobs
4.69%

No, it won't substantially change anything
4.69%

I don't have any opinion for or against it / don't know enough about generative AI to say
9.38%

Vote

Expected Releases

Apr: Class of Heroes 2G
Apr: Class of Heroes
Apr: SAND LAND
May: Demonschool
May: GreedFall 2
May: Grifford Academy
May: inAntrum

Friday - April 26, 2024

Wizardry: Proving Grounds of the Mad Overlord - Release Date: May 23

by Hiddenx, 05:34

The Otaku Authority reports that the Wizardry 1 remake Wizardry: Proving Grounds of the Mad Overlord will be released on May 23:

Wizardry: Proving Grounds of the Mad Overlord remake launches May 23 for consoles and PC

Digital Eclipse has announced that its remake of Wizardry: Proving Grounds of the Mad Overlord will leave Early Access and launch for PlayStation 5, PlayStation 4, Xbox Series, Xbox One, Switch, Steam and GOG on May 23.

In 1981, SirTech released the first game in what would soon become a legendary RPG series - Wizardry: Proving Grounds of the Mad Overlord for the Apple II. As the very first party-based dungeon crawler, it was one of the key games that launched the role-playing genre, directly inspiring enduring series like Final Fantasy, Dragon Quest, and Demon’s Souls.

Now Digital Eclipse, a studio dedicated to the historical preservation of video games, is treating RPG fans worldwide to a full 3D remaster of this genre-defining game.

Following last year’s Early Access release on Steam and GOG, Digital Eclipse’s Wizardry: Proving Grounds of the Mad Overlord remaster will be released on May 23 in its fully completed form for Nintendo Switch, PlayStation, Xbox, and PC.

REVIEW COPIES: We’ll have keys for all platforms in early May. If you want to review Wizardry: Proving Grounds of the Mad Overlord, please write back with your preferred platform. (If you are requesting Switch or PlayStation codes, please include your hardware region.)

[...]

Thanks blatantninja!

Wizardry: Proving Grounds of the Mad Overlord

SP/MP: Single-player
Setting: Fantasy
Genre: Dungeon Crawler
Platform: PC
Release: In development

Details

Thursday - April 25, 2024

Dragon's Dogma 2 - New Patch

by Hiddenx, 20:38

Henriquejr spotted a new patch for Dragon's Dogma 2:

We have released an update including the following modifications and fixes:

  • Reducing the infection frequency of dragonsplague and adjusting the signs of Pawns infected with dragonsplague to be more noticeable.
     - For example, when infected, glowing eyes will be more noticeable.
  • Adding the option to zoom in on the faces of the Arisen and Pawns in the status screen, shops, etc.
  • Fixing some issues and implementing adjustments related to the mini map.
     - Treasure chests that have already been acquired won't be displayed on the mini map.
  • Adjustments to Pawns’ behavior and dialogue. 
     - Fixing issues where occasionally the player couldn't high five Pawns.
     - Fixing issues where Pawns wouldn't start guiding after offering to guide.
     - Making Pawns less likely to fall off cliffs. 
     - Reducing the frequency of some Pawn dialogue lines. 
     - Improving Pawn lines to better match circumstances.
     - Fixing some issues where Pawns stop speaking outside of combat. 
     - Fixing some issues where the Main Pawn speaks support Pawn’s dialogue. 
     - Making Pawns more likely to aid the Arisen if the Arisen commands them to help while being held by enemies.
     - Reducing the frequency of Pawns offering to be hired by the player while in the field.
  • Fixing issues where sometimes escort quests are considered failed when accessing Character Edit or other specific situations.
  • Fixing issues where the player could be jailed when fighting monsters in town.
  • Fixing some crashes and freezes in specific circumstances.
  • Miscellaneous bug fixes.

 

Dragon's Dogma 2

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Granblue Fantasy: Relink - Update Trailer

by Hiddenx, 19:49

Granblue Fantasy: Relink will get new free content updates:

Granblue Fantasy: Relink - Official Update Trailer

A grand adventure in the skies awaits. Watch the latest Granblue Fantasy Relink trailer for a peek at the free content updates coming to the action RPG.

Source: IGN

Granblue Fantasy: Relink

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Where Winds Meet - Gameplay

by Hiddenx, 16:27

JorRaptor checked out the Wuxia RPG Where Winds Meet:

Where Winds Meet Gameplay - Brand New Open World RPG

Where Winds Meet

SP/MP: Single-player
Setting: Historical
Genre: Action-RPG
Platform: PC
Release: In development

Details

No Rest for the Wicked - Early Access Review @ IGN

by Hiddenx, 16:24

IGN checked out No Rest for the Wicked:

No Rest for the Wicked Early Access Review

No Rest for the Wicked

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Eiyuden Chronicle: Hundred Heroes - Review

by Hiddenx, 16:21

JohneAwesome checked out Eiyuden Chronicle: Hundred Heroes:

A 90s RPG Retro Revival - Eiyuden Chronicle: Hundred Heroes Review

This year is aboslutely stacked when it comes to JRPGs and yet I was rooting for Eiyuden Chronicle: Hundred Heroes to make a splash and while I did enjoy my time I couldnt help but feeling this title could have used some polish when it comes to the user experience and sound design hear all my thoughts in today's review!

Eiyuden Chronicle: Hundred Heroes

SP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: Released

Details

Remnant 2 - The Forgotten Kingdom DLC Review

by Hiddenx, 16:13

Mortismal Gaming checked out Remnant 2 - The Forgotten Kingdom DLC:

Remnant 2: The Forgotten Kingdom - DLC Review

 

Remnant 2

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Fallout London - Update screwed us over

by Hiddenx, 16:10

PC Gamer reports that Dean Carter was not really amused about Fallout 4's next-gen update:

Fallout London's project lead is not taking the surprise drop of Fallout 4's update well: 'That has, for a lack of a better term, screwed us over'

Crossed wires.
 
Dean Carter, the project lead on Fallout London, revealed in a short interview with the BBC that Bethesda gave their team of modders no warning before Fallout 4's next-gen update, which he says "has, for a lack of a better term, screwed us over."

Originally, the "DLC-sized" mod that promises to transport Fallout 4 players to post-nuke London chose April 23 for its release because it was a "day that would work well for us, it would be after the series had come out, and also, it had related to when the in-game start date is as well being St George's Day," Carter explains. 

[...]

Thanks Henriquejr!

Fallout 4

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released

Details

SaGa Emerald Beyond - Review @ Noisy Pixel

by Hiddenx, 16:05

Noisy Pixel reviewed SaGa Emerald Beyond:

SaGa Emerald Beyond Review - The Most Nuanced JRPG Ever

 

SaGa Emerald Beyond is a game that pushes the boundaries of player patience with its complex systems and lack of coherent storytelling. While it innovates with its combat mechanics and the breadth of worlds to explore, the game struggles to provide a cohesive and engaging narrative experience. Characters feel underdeveloped, and the story is often confusing, leaving players to piece together the plot without much guidance. Despite these challenges, the game offers a depth of strategy that may appeal to hardcore fans of the series or genre. However, for those looking for a more accessible and narratively satisfying experience, SaGa Emerald Beyond might not meet expectations. 

SaGa Emerald Beyond

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

SaGa Emerald Beyond - Release Day

by Hiddenx, 16:01

The J-RPG SaGa Emerald Beyond will launch today:

SaGa Emerald Beyond

The latest standalone entry in the SaGa franchise, SaGa Emerald Beyond, brings together the very best elements of the beloved series to offer each player their own unique gameplay experience.

Make use of glimmers and combos in battle; meet a diverse cast of races, including monsters, mechs, and vampires; and experience your very own story, created through your choices and actions.



Distant Worlds Woven Together:
Travel to 17 unique worlds from the Junction, either led by the hand of destiny or by a path forged by your own choices.

Discover the completely different cultures and landscapes, ranging from a densely developed forest of skyscrapers and a green and luscious habitat covered in plant life to a world governed by five witches, or one ruled by vampires - just to name a few of the distinct settings.

An Eclectic Cast of Protagonists:
Six leading characters, all from diverse backgrounds and with vastly different goals, set out on their journey in five unique story arcs. They venture to the myriad of worlds for their very own personal reasons: One, a human on a mission to protect the barrier defending his city; another, a witch trying to regain her lost magic while maintaining her disguise as a schoolgirl; and yet another, a vampire lord out to regain his crown and reclaim the throne as the rightful king of his world. Even selecting the same protagonist for a second--or third or fourth--playthrough will lead to completely new events and stories, a completely fresh path and experience.

A Story of Your Very Own Making:
SaGa Emerald Beyond has the greatest number of branching plots of any game in the SaGa series. The story branches abundantly depending on your choices and actions. Every time you visit a world, the story will evolve, allowing the protagonist and player alike to discover new possibilities. As the story unfolds in this way it becomes a tale all of your own, not only affecting the path you walk but also the multiple potential endings that await each protagonist.

Battles where a Single Choice Can Change Everything:
SaGa Emerald Beyond further refines the highly strategic Timeline Battles the SaGa franchise has been long renowned for. With series mainstays such as the skill to spontaneously acquire abilities through the Glimmer system, tactical ally placement known as Formations, and United Attacks that enable individual skills to connect together to form devastating chain attacks, it offers the best iteration of SaGa's turn-based combat to date.

The new combat system adds more drama than ever before, allowing you to support party members, interrupt enemy actions, and use United Attacks by strategically manipulating the order of ally actions.

The characters that join you, the weapons you wield, your party formation, and your tactics in battle - everything is up to you!

 

SaGa Emerald Beyond

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

Timothy Cain - It's a terrible Time for Games

by Hiddenx, 15:57

Is now a terrible time for games?

"It's A Terrible Time For Games"

Timothy Cain

Details

Wednesday - April 24, 2024

RPG General News - Assassin's Creed: Hexe

by Hiddenx, 18:32

Insider-Gaming collected some info about the next Assassin's Creed game ('Hexe' German = 'Witch'):

EXCLUSIVE – EARLY DETAILS ON ASSASSIN’S CREED HEXE

Details on Assassin’s Creed Hexe are few and far between. Officially, the series’ Vice President and Executive Producer, Marc-Alexis Cote, alluded that the game will be different from past entries and developed by Ubisoft Montreal. From the game’s official tease, we know that it will lean heavily into witchcraft, with the game rumored to be set in Central Europe during the 16th-century Holy Roman Empire (via Bloomberg).

Insider Gaming understands that the game is still in a relatively early stage of development and is expected to be released in 2026 on the Infinity platform. Hexe is understood to be a more linear experience compared to its predecessors with some elements of open-world exploration, somewhat akin to some of the earlier Assassin’s Creed games. As already reported by Insider Gaming, Hexe is poised to have a single female protagonist, currently named Elsa, who has some supernatural abilities.

[...]

Thanks Couchpotato!

RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Broken Roads - Interview @ RPGFan

by Hiddenx, 18:24

RPGFan has interviewed Drop Bear Bytes about Broken Roads:

Broken Roads Interview with Drop Bear Bytes

Broken Roads Interview with Drop Bear Bytes text over two characters in a wasteland with a bomb blast in the far distance.

I love a sunburnt country,
A land of sweeping plains,
Of ragged mountain ranges,
Of drought and flooding rains.

An excerpt from Dorothea Mackellar’s famous poem “My Country” 1906

The excerpt above is to many within Australia (of which I am one) as perfect a verse as exists to encapsulate the beautiful and unforgiving nature of the Great Southern Land. Of course, Australia is much more than this, both now and for the estimated 65,000 years of its human history, and to those ancient inhabitants, it is a land of many nations with distinct cultures and identities. What does the future look like in such a land? And what would that future bring if some apocalyptic reset event occurred? Many stories and films have pondered this, the most prominent and influential example being George Miller’s 1979 film Mad Max. The world of Mad Max is chaotic and amoral, where death is king and mercy is myth.

[...]

Answers were provided by Craig Ritchie (Game Director), Anniemay Parker (Narrative Designer), and Tim Sunderland (Composer and Audio Lead).

RPGFan: I’ll start by asking you to introduce Broken Roads and share some insight into its original conception.

Craig Ritchie: In its earliest form, Broken Roads was going to be a road-trip SRPG with tactical combat. Far more focus on the encounters and the combat, but we couldn’t help ourselves in adding more to the world and the characters’ backstories and so on. It wasn’t even Australia at first — just some generic post-apocalyptic location.

As we dug further in, well, we realised we were designing something closer to Baldur’s Gate 2 (both my and my co-founder’s favourite game) or the early Fallouts, and we dropped the “S” part and focused on a traditional isometric RPG in the style that we love.

[...]

Thanks Couchpotato!

 

Broken Roads

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released

Details

Remnant 2 - The Forgotten Kingdom Reviews

by Hiddenx, 18:16

Couchpotato spotted some reviews for the DLC Remnant 2: The Forgotten Kingdom:

Remnant II: The Forgotten Kingdom Review (PC) @ The Outerhaven

Remnant II: The Forgotten Kingdom DLC (PC) Review @ CGM

Remnant II: The Forgotten Kingdom DLC Review @ Fextralife

Remnant 2: The Forgotten Kingdom DLC - Official Launch Trailer @ IGN

Remnant 2

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Songs of Conquest - Release Date: May 20

by Hiddenx, 18:07

Couchpotato spotted the Strategy RPG Songs of Conquest will launch on May 20:

1.0 goes live on May 20th!

The game will be released in less than a month!

Greetings Wielders,

We're thrilled to share some exciting news with you all: The official release date for Songs of Conquest, along with the fourth and final campaign, is set for May 20th! Get ready to step into the shoes of Bhigli, a Wielder with grand ambitions. Discover the pivotal role played by the mercenary tinkerers of Barya as the final part of the story unfolds.

The development journey leading up to this moment has been nothing short of incredible, and we owe it all to you, our amazing Community! Your feedback and support have been invaluable, shaping Songs of Conquest into the game it is today. Sharing this news with you guys feels long overdue, but we’ve always had high ambitions for the game, and we didn’t want to release 1.0 until we felt the game was in really good shape! But finally, that time has come!

[...]

Thanks Couchpotato!

Songs of Conquest

SP/MP: Single-player
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development

Details

7 Days to Die - Leaving Early Access

by Hiddenx, 18:00

7 Days to Die will leave Early Access in June:

7 Days is leaving Early Access

The Fun Pimps are happy to announce 7 Days is leaving Early Access!

Join us with TFP Co-Founder Richard Huenink in this Video with details on ‘7 Days to Die’ plans to leave early access, the launch dates for PC and Console Alpha 22 (Now 1.0), the roadmap of planned future updates and features ahead for all platforms, and the games new pricing.

7 Days to Die

SP/MP: Single + MP
Setting: Modern
Genre: Shooter-RPG
Platform: PC
Release: In development

Details

Shadow of the Depth - Early Access Release

by Hiddenx, 17:54

The roguelike Shadow of the Depth has been released into Early Access:

Shadow of the Depth | NOW Available on Steam Early Access!

Shadow of the Depth is a top-down action Roguelite game. Delve into a dungeon world of light and shadow to eradicate the monsters that ravage your home. Be prepared to step into the abyss before you!

Thanks Couchpotato!

Shadow of the Depth

SP/MP: Single-player
Setting: Fantasy
Genre: Roguelike
Platform: PC
Release: In development

Details

Lords of the Fallen - Major Update 1.5

by Hiddenx, 17:44

The action RPG Lords of the Fallen got a major update:

Lords of the Fallen - Official Master of Fate Overview Trailer

Join Saul Gascon, Head of Studio at HEXWORKS, for an update on Lords of the Fallen, and get a deep dive into the Version 1.5: Master of Fate update, which brings an advanced game modifier system to the dark fantasy action RPG. The modifier system features seven different modifiers available to players. We get a breakdown of the different modifiers, including how enabling the randomized enemy spawns and loot drops, and the Ironman mode modifiers makes Lords of the Fallen effectively become a roguelite game. Watch the full video for a deeper explanation regarding the modifiers available in Version 1.5: Master of Fate update for Lords of the Fallen

Thanks Couchpotato!

 

Source: IGN

Lords of the Fallen

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

SAND LAND - Review @ IGN

by Hiddenx, 17:38

IGN checked out the upcoming SAND LAND:

Sand Land Review

"I'm happy to see Sand Land get a second wind with an open-world action game, and it can sometimes adapt the series in impressive ways. But while there is the potential of an interesting expansion of the manga here, it doesn’t manage to replicate what Toriyama's panels were able to illustrate so effectively. Beneath some ho-hum dialogue and stilted cutscenes is a fun story with its heart in the right place, and Beelzebub and friends at least have the charisma to carry you through to the end alongside a quirky set of supporting characters and villains. Dialing in on vehicular combat and exploration pays off to both maintain the spirit of the original work and deliver some high points, but the quests themselves fall into repetition. Thus, Sand Land suffers the same fate we’ve seen in many other game adaptations of anime and manga – competent in several respects with a few moments of brilliance, but for the most part, a simply okay adventure that can only occasionally capture what makes the source material special." 

Thanks Couchpotato!

 

SAND LAND

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Non-RPG General News - Lost Legions announced for 2025

by Hiddenx, 17:34

The survival game Lost Legions has been announced for 2025:

Lost Legions - Official Announcement Trailer

Thanks Couchpotato!

 

Source: IGN

Non-RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: Unknown
Platform: Unknown
Release: In development

Details

Tuesday - April 23, 2024

The Wayward Realms - Kickstarter in May

by Hiddenx, 19:40

The Kickstarter for The Wayward Realms will start in May:

A Vision Becoming Reality

A spirtual successor to the Elder Scrolls II: Daggerfall, The Wayward Realms, a medieval fantasy roleplaying game led by industry veterans Ted Peterson & Julian Lefay, that aims to bring the "old-school" design philosophies of Classic RPGs together with the latest technology and quality of life improvements, courtesy of Unreal Engine 5. 

The Wayward Realms

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

SKALD: Against the Black Priory - Versions Overview

by Hiddenx, 17:10

Daveyd spotted a versions overview for the retro RPG SKALD: Against the Black Priory:

Project Update: Versions and Pricing Overview

Greetings one and all!

Below is a short summary of pricing and versions for Skald once it launches on May 30th. Note that changes may occur before launch.

Also, see the end of the devlog for some info about the incredible people who made our live-action trailer for us!

PRICING AND PLATFORMS
Skald: Against the Black Priory will launch on Steam and GOG (be sure to wishlist today on your store of choice).

The game will be available for PC and Mac upon launch.

The Standard version of the game will be priced around 15 USD and the Deluxe version will be priced at around 25 USD.

DELUXE EDITION CONTENT
We intend to offer a Deluxe edition of the game that will provide you with a bundle of extra content giving you the option of having a slightly different game experience mechanically speaking. It also comes with the OST and a good handful of cosmetic items.

The Deluxe edition will contain the following items (amongst others):

  • The Base Game
  • A pack of extra character portraits
  • Unique Dice animations
  • 3 extra character backgrounds to choose from during character creation.
    Malachai, the Magical items merchant: A vendor that is available from the mid game and onward that sells a handful of unique magical items.
  • Two wallpapers from the game
  • The OST with 38 (!) tracks

We’re constantly looking into more cool stuff to add into the Deluxe edition whilst still making sure it does not detract from the main game. The idea is that it should be a value-packed way of supporting the developer (which buying the deluxe edition greatly does).

[...]

SKALD: Against the Black Priory

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Valheim - Ashlands Public Test

by Hiddenx, 16:51

You can check out the Ashlands update for Valheim now here's the trailer:

Valheim: Ashlands Gameplay Trailer

Thanks Couchpotato!

Valheim

SP/MP: Single-player
Setting: Fantasy
Genre: Survival-RPG
Platform: PC
Release: In development

Details

RPG General News - Astropulse: Reincarnation

by Hiddenx, 16:46

Couchpotato spotted a trailer for Astropulse: Reincarnation:

Astropulse: Reincarnation Official Reveal Cinematic Trailer | Extended Version

RPG General News

SP/MP: Unknown
Setting: Unknown
Genre: RPG
Platform: Unknown
Release: In development

Details

Kingdom Come: Deliverance II - Evolution

by Hiddenx, 16:43

Gamepressure reports that Kingdom Come: Deliverance II will be similar to its predecessor:

Kingdom Come 2 Set to Be More 'Dark and Serious.' However, Devs Assure Style Continuity from Original

Kingdom Come: Deliverance 2 will be better, more serious, and darker than the first installment of the series, but the Warhorse Studio is talking about evolution rather than revolution.

Despite a slight spoiler, fans of Kingdom Come: Deliverance still enthusiastically embraced the official announcement of the sequel to this medieval RPG. Especially since the devs of KCD 2 shared lots of information about the project.

Tobias Stolz-Zwilling of Warhorse Studios spoke with us twice: the first time before the game was officially revealed, and the second time, just after the presentation. During both interviews, the Czech revealed a little more about the second Kingdom Come: Deliverance.

Better and more, but without revolution
As is typical for a sequel, the second installment is meant to be "larger and superior to its predecessor," but the devs don't want to change anything by force.

When it comes to a "twice as big" game world (which will consist of two maps), the matter is simple. However, when it comes to other elements, the developers prefer evolution over revolution. The combat will be made somewhat easier and will include new weapons such as firearms and throwing weapons. However, this won't turn KCD into a shooter, especially since this first category of weapons will be quite primitive and - if handled improperly - dangerous to use. The system will continue to offer a significant level of complexity for those who wish to fully understand it.

The same applies to the story, which is to be more "deep, dark, and more serious," but still not without the humor known from the first part. As the civil war in Bohemia escalates, Henry will once again find himself caught in the midst of the conflict, attempting to balance good intentions with the need to use ethically questionable methods.

However, all of this will be interspersed with funny or less serious situations. Suffice it to say that Henry's allies will include some truly "peculiar" individuals. The well-known and beloved Hans Capon returns in the sequel, just as rebellious as in the first installment.

[...]

Thanks Couchpotato!

Kingdom Come: Deliverance II

SP/MP: Single-player
Setting: Historical
Genre: Action-RPG
Platform: PC
Release: In development

Details

No Rest for the Wicked

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development

Details

Tenebris: Terra Incognita - Release: September 30

by Hiddenx, 16:33

The tactical RPG Tenebris: Terra Incognita will be released on September 30:

Release date and progress report

Friends, we have finally decided on the exact date of the game's early access release.
It is September 30, 2024, and there will be no more postponements!
It took us longer than we originally planned to add a lot of improvements and innovations to the game.

It's been a few months and we want to share an update on the game's development.

  • New demo this summer
  • Work continues on high level third rank heroes
  • Expanded on ship bays upgrade system
  • New weapons and equipment are introduced
  • Implemented game mechanics - wave attack
  • Support drones
  • New special effects have been implemented
  • Questionnaire

New demo this summer
This summer we will offer you to play the new demo version of the game, so you can evaluate for yourself the work we have done and the improvements we have implemented in the game.

In the demo you will be able to see:

  • Improved character animation
  • New Combat Effects
  • Completely redesigned talent trees
  • New skill description and hint system
  • Improved loot system
  • New types of weapons and armor
  • Ship Bay upgrade system

In addition, the demo will be wider, and you will be able to advance your heroes to level 10 if you wish.

[...]

Thanks Couchpotato!

 

Tenebris: Terra Incognita

SP/MP: Single-player
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: In development

Details

Sword of Convallaria - Preview @ TBL

by Hiddenx, 16:28

The Turn Based Lovers checked out the upcoming tactical RPG Sword of Convallaria:

SWORD OF CONVALLARIA – A WORTHY RELATIVE OF FINAL FANTASY TACTICS? – PREVIEW

Sword of Convallaria is a tactical RPG and mercenary company manager with a self-described NeoPixel art style. Its combat is reminiscent of games such as Final Fantasy Tactics and Fire Emblem and aims to have a multi-pathed path story with a wide roster of heroes able to be recruited and summoned on the battlefield, alongside engaging squad-based skirmishes. But how well does the Sword of Convallaria achieve this?

So Sword of Convallaria is what’s called a gacha summoner. You get units by pulling summons using in-game and, often, real-world currency and a gacha summoner; one of the big points is how the game pushes you into spending money on rolls for your units, heroes, or waifus, or whatever it is you would like to call them. Since this is just a demo build, I will not be going into the market or costs except for a bit later in the campaign portion of this preview later on.

[...]

Overall, I had a great time with Sword of Convallaria, and I’m interested to see where the story goes from here, as well as the alternate timelines the game advertises with its branching story paths. It seems many of the summoning mechanics are for the Fates Journey and leave the story mode Spirals of Destiny alone for the most part, meaning a decent story with engaging management mechanics in a fantastic art style for free, perhaps. It’s hard to say how monetization will go at launch, but I have high hopes that Sword of Convallaria will be the next free-to-play game you try out.

Thanks Couchpotato!

Sword of Convallaria

SP/MP: Single-player
Setting: Fantasy
Genre: Tactical RPG
Platform: PC
Release: In development

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Passageway of the Ancients - Polishing Phase

by Hiddenx, 16:15

The tactical RPG Passageway of the Ancients is in the last phase of development:

Passageway of the Ancients: Behind the Curtain #2

We are pleased to report significant progress on major enhancements to Passageway of the Ancients as we ready it for launch. In our previous post, we were at the five-yard line in terms of putting finishing touches on the game. Now we feel we are at the two-yard line, with strong forward momentum!

When we last posted, our primary focus was creating the game’s real-time special/particle effects. For example, we were creating a visual cue that indicates when weapons, armor, and shields receive a stat enhancement or elemental magic bonuses. We have successfully achieved these special effects goals and believe they will significantly enhance the game.

We have also upgraded the comparative inventory feature. You can now compare weapons and armor across all party members at the same time, allowing for a more streamlined approach when equipping your characters. New keyboard shortcuts, an updated right-click menu, and quicker methods to sell items in shops also make overall inventory interaction even easier.

The UI has also been significantly improved. We adjusted several aspects for balance and clarity, such as optimizing and consolidating the character window and redesigning travel menus. We also overhauled the combat options window to give players more detail and granular control over spell casting. The quest log has been revised to make it easier for players to track their progress and view helpful quest information.

The new real-time special/particle effects, inventory feature, and UI upgrades have been added to the current Steam demo. Please check it out and tell us what you think!

Sure, this polishing phase has slightly delayed the release of Passageway of the Ancients, but we felt it was a worthwhile endeavor. As stated in our previous post, we are committed to quality in all aspects of the game – from the storyline and graphics to (of course!) the gameplay.

Thank you for your interest in the world of Aieryon. We greatly appreciate it and will continue to update you on our progress towards launch.

– The Team at Passageway Games

Thanks Couchpotato!

Passageway of the Ancients

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

Details

Metaphor: ReFantazio - Announced

by Hiddenx, 16:09

The Anime RPG Metaphor: ReFantazio will be released on October 11:

Metaphor: ReFantazio - "ATLUS Exclusive" Showcase

From the creative minds behind Persona 3, 4, and 5 comes Metaphor: ReFantazio, a unique fantasy world, where your protagonist will journey alongside his fairy companion, Gallica, to lift the curse from the kingdom's lost prince. Control your destiny, face your fears and awaken magical "Archetype" powers that lie dormant in your heart. By awakening to an "Archetype," you will unlock the power to channel and combine the abilities of unique job classes. Strengthen your bonds and build your party to take down powerful foes and discover the kingdom's true nature.

Key Features:
-Go on quests, dungeon dive, & hunt for treasures by day. Strengthen relationships, build bonds, & increase virtues by night. Choose your actions wisely, time management is key to achieving your goal.

-Ride your "gauntlet runner" to faraway dungeons & towns across an expansive world. Discover beautiful landscapes  accompanied by captivating music, immersive UI, & anime cutscenes.

-A unique battle system combining turn based & real time action grants strategy & exhilaration at every turn. Party customization through "Archetypes" provides freedom to personalize your adventure.

-A mysterious & exciting story unfolds in a world where people must fight their own anxiety. Join the high-stakes Royal Tournament that promises hours of captivating exploration and discovery.

Thanks Couchpotato!

Metaphor: ReFantazio

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

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Archmage Rises - Player Experience

by Hiddenx, 16:00

Choices with consequences will be important in Archmages Rises:

Player Experience Driven Development for Archmage Rises

Last week veteran game designer Mark (GoW:Ragnarök, God of War 2018, Guitar Hero, Skylanders) laid out for the team how and why we are tackling development in a new play experience way. 

Archmage Rises

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development

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Dead Island 2 - Now available on Steam

by Hiddenx, 15:54

Dead Island 2 is now available on Steam:

Dead Island 2 - Official Steam Launch Trailer

Thanks Couchpotato!

Source: IGN

Dead Island 2

SP/MP: Single + MP
Setting: Modern
Genre: Action-RPG
Platform: PC
Release: Released

Details

Genshin Impact - Character Demo - Arlecchino

by Hiddenx, 05:45

Arlecchino is an upcoming playable character for Genshin Impact:

Character Demo - "Arlecchino: Lullaby"

Genshin Impact

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released

Details

Eiyuden Chronicle: Hundred Heroes - Release Day

by Hiddenx, 05:14

The J-RPG Eiyuden Chronicle: Hundred Heroes will be released today:

Eiyuden Chronicle: Hundred Heroes – Official Launch Trailer

 

Eiyuden Chronicle: Hundred Heroes is designed to bring players a modern take on a classic JRPG experience. Get ready to lead 100+ playable characters through a war-torn world only you can save.

Source: IGN

Eiyuden Chronicle: Hundred Heroes

SP/MP: Single-player
Setting: Fantasy
Genre: J-RPG
Platform: PC
Release: Released

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Monday - April 22, 2024

Ultima IV - Retrospective Review

by Hiddenx, 20:21

Majuular looks back at Ultima IV: Quest of the Avatar:

Ultima IV: Quest of the Avatar Retrospective | Reimagining the RPG

Ultima IV

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released

Details

ZpellCatz - Announced for June 5

by Hiddenx, 18:41

The Hack'n'Slash RPG ZpellCatz will be released on June 5:

ZpellCatz

Magic Combat Only

No swords, no daggers, no bows. Every hero and every enemy is a spell caster type. Ready for something new?

Class and Path
Combine a hero class with a path to create a cat hero that suits your play style. Do you like being in the middle of the action as a tank? Choose an Archdruid. Do you prefer using area of ​​effect spells to defeat enemies from a distance? Dark Mage might be right up your alley.

Dungeons Full of Loot
Fight your way through procedurally generated dungeons and collect hundreds of items. There are normal, special and rare quality items with randomized affixes and over 150 different epic items waiting to be found.

Dark Campaign
Play through a dark campaign as your follow the main story line. Want to take the time to finish optional quests? The villagers are generous with their worthwhile quest rewards.

The Intermediate Realm
Campaign finished, what now? The Intermediate Realm is a place full of challenge, rewards and secrets. Enjoy dozens of hours of late game dungeon grind with more and more loot.

Cat and the Bat
Select a bat Familiar to accompany your cat hero on their adventures. Plug in a gamepad for local multiplayer or have the Familiar be CPU controlled if you prefer to play alone.

Clear Aesthetics
The minimalist art style helps to understand what is going on in combat. You won't lose track, even when things get heated and dozens of magical orbs fly across the screen.

Up for a Challenge?
For those of us looking for a challenge, ZpellCatz offers a variety of options. When creating your cat hero you can choose the 'Challenging' difficulty and / or pick one of the perma-death modes 'Hardcore' or 'Cat-core' (7 lives). Your hero has the strongest items possible and you don't know what else to do? There are Uber Bosses waiting for you in the Intermediate Realm... Good luck!

Guitar Soundtrack
What's more fun than dungeon crawling? Dungeon crawling while listening to a lovingly composed guitar soundtrack!

ZpellCatz

SP/MP: Single-player
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: In development

Details

Broken Roads - Review

by Hiddenx, 18:29

Digitally Downloaded reviewed Broken Roads:

Review: Broken Roads (PC)

So this is what Australia will be like soon...

One of my favourite things about Broken Roads is that every second sentence there’s a word that’s highlighted, and you can press a button to see a little pop-up explaining what that word means. That word is inevitably a piece of Australian English, and the developers felt the need to include a complete glossary so that non-Australians could figure out what was actually being said.

In every other way, Broken Roads plays out like a classic Fallout (as in, before Fallout 3) or Wasteland. It’s a post-apocalyptic, gritty, hard western that likes to challenge the player’s morality almost as much as it does throwing them into deadly situations. But it’s also Australian. Not in a Crocodile Dundee over-the-top caricature to appeal to the stereotypical “understanding” of Australia that other places in the world seem to think is cute. No. It’s as Australian as Fallout is American. It just is, and that’s appealing.

[...]

There aren’t too many truly authentic games set in Australia, made by Australians, telling Australian stories. Broken Roads is one, and it is one of the most different and interesting games you’ll play this year on that basis alone. Yes there are more refined RPGs out there, but none of those will take you on a crash course through Australian mannerisms while delivering a compelling narrative of human resilience, community, weakness and savagery.

Score: 4.5/5

Broken Roads

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released

Details

Troubleshooter: Banished Children - Development Status

by Hiddenx, 18:20

Dandylion posted some concepts of their ongoing project Troubleshooter: Banished Children:

Development status of the next work

Hello everyone, this is the Troubleshooter development team.

First, we deeply thank everyone who enjoyed Troubleshooter: Abandoned Children. Thanks to your love and support, we are now planning on our next title, Troubleshooter: Banished Children.

The sequel will be presented in the form of Early Access after 2 years of development. We apologize for presenting our sequel as Early Access even after a long development process despite many expectations from those who want to experience the sequel in its plain form as soon as possible.

Due to our lack of skill, the development process will take a long time, but we won’t stop doing our best to communicate with all our fans at all costs.

As a part of this effort, today we reveal some of our concept data for the sequel.

[...]

Thanks Henriquejr!

Troubleshooter: Banished Children

SP/MP: Single-player
Setting: Sci-Fi
Genre: Tactical RPG
Platform: PC
Release: In development

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